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Tournament Rules

At its core the tournament rules will follow current NAF guidelines for all NAF tournaments. Any changes made to these guidelines between now and two months prior to the date of the tournament will be incorporated into the tournament rules and notifications will be added to the Mulligan’s Open website . Any changes made after two months before the tournament date will not be in effect within this tournament.

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The tournament is a resurrection style tournament. This means that all rosters will be reset after each round. Your players will not gain any SPP throughout the matches, no casualties will continue into the next match and you will earn no additional income after matches.

Roster Creation

All tiers will be given a gold value equal to that shown within the grid below with which to create an initial roster. Star players are permitted and you may include these within your roster, however you must first have a roster of 11 standard players (non stars).


You may also spend a portion of your roster gold on inducements. More information on which inducements are permitted can be found in the inducement section.


No gold crowns are awarded to either team during the pre-match sequence. No leftover gold crowns may be spent on Inducements during the pre-match sequence. No gold crowns left over from the roster allowance can be used for skills.

Race Tiers

This tournament is a tiered tournament. This places all of the races into tiers based on how competitive they are. The top tiers will gain less additional bonuses with the bottom tiers gaining more. This helps to try and level the playing field, allowing all races to be competitive within the tournament. 


Each team has been assigned a tier as shown below:

Tier
1110
1120
1130
1140
1150
1160
1200
Tier 1

Amazon

Orc

Old World Alliance

Tier 2

Dark Elf 

High Elf

Human

Lizardman Underworld

Wood Elf

Tier 3

Nurgle

Undead

Necromantic

Skaven

Tomb King

Norse

Vampire

Tier 4

Bretonnian

Slann

Chaos Dwarf 

C. Renegade

Imp. Nobility

Elven Union

Dwarves
Tier 5
Snotling

C. Chosen

Black Orc

Khorne
Tier 6

Gnomes

Goblins

Halfling

Ogres

​Aside from the starting base skills you will receive for each player on your roster, you will gain additional skill points to spend on player advances/skills and star players. The number and type (primary/secondary) of additional skills available to you is determined by the tier that your team is within. These skills must be chosen prior to the tournament and recorded within your roster. The additional skills must remain the same for every match within the tournament and cannot be altered at any time. In addition they cannot be altered after the roster submission date.

 

Skill Points

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Tier 1 - 5 Skill Points

 

Tier 2 - 6 Skill Points

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Tier 3 - 7 Skill Points

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Tier 4 - 8 Skill Points

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Tier 5 - 9 Skill Points

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Tier 6 - 10 Skill Points

 

Skill Stacking

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Skill stacking is allowed on Tiers 4 to 6. There is no additional cost for this or skill sacrifice. a maximum of 2 skills may be placed on a player and these can only be primary skills. 

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Tier 4 - Can stack 2 skills on one player

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Tier 5 - Can stack 2 skills on two players

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Tier 6 - Can stack 2 skills on three players


Star players on your roster may not be given an additional skill.

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Skill Point Cost

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Skills Points can be spent as followed:

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Primary Skills - 1SP

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Secondary Skills - 2SP

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Star Players - 3SP

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Skill Limits

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Primary Skills: There is no limit on the number of primary skills that can be chosen by a team provided they can be afforded as part of the Skill Points allowance above. For example a Tier 1 team could spend all 5 SP on 5 primary skills and a Tier 6 team could spend all 10 SP on 10 primary skills. In addition there is no limit on skill incidence, the same skill can be selected any amount of times. 

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Secondary Skills: There is a limit on how many secondary skills that can be chosen by each tier as detailed below.

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Tier 1 - No Secondary Skills

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Tier 2 - No Secondary Skills

 

Tier 3 - Max 1 Secondary Skill

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Tier 4 - Max 1 Secondary Skill

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Tier 5 - Max 2 Secondary Skills

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Tier 6 - Max 3 Secondary Skills

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Elite Skills: There is no limit on the number of elite skills that can be chosen by a team provided they can be afforded as part of the Skill Points allowance above. In addition there is no Skill Point uplift for Elite Skills. 

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Inducements

Permitted inducements are as follows:

  • 0 - 2 Bloodweiser Kegs

  • 0 - 3 Bribes

  • 0 - 2 Wandering Apothecaries

  • 0 - 1 Mortuary Assistant

  • 0 - 1 Plague Doctor

  • 0 - 1 Riotous Rookies

  • 0 - 1 Biased Referee

  • 0 - 1 Halfling Master Chef

  • ​0 - 1 Team Mascot

Star Players

Tiers 4 to 6 (see tiers above) may roster one star player after they have rostered 11 standard players.

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If two coaches are drawn against each other with the same star player on their rosters, both players are permitted to use them. The below star players are banned:

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•    Bomber Dribblesnot
•    Cindy Piewhislte
•    Count Luthor Von Drakenburg
•    Dribl & Drull
•    Estelle La Veneaux
•    Grak & Crumbleberry
•    Griff Oberwald
•    Hakflem Skuttlespike
•    H’Thark the Unstoppable
•    Ivan the Animal Deathshroud
•    Jordell Freshbreeze
•    Kreek Rustgouger
•    Maple Highgrove
•    Morg N Thorg

•    Ripper Bolgrot
•    Roxanna Darknail
•    Skitter Stab Stab

•    Skorg Snowpelt
•    Swift Twins
•    Varag Ghoulchewer
•    Wilhelm Chaney

Tourplay

Rosters should be submitted via Tourplay by Sunday 14th February 2027. You can access the Tourplay link via the button below:

 

Note: TourPlay is not currently open for submissions. This will open 3 months before the tournament in November 2026. Stay tuned for announcements

Contact

If you have any questions regarding the event, please feel free to reach out at our email shown to the right.

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